
Alis.Sample.OpenGL
A downloadable game
🕹️ Alis.Sample.OpenGL
Alis.Sample.OpenGL is a non-commercial tech demo built to showcase the raw rendering power and flexibility of Alis — a lightweight, experimental 2D/3D engine written in modern .NET, now powered by OpenGL.
This sample focuses on low-level graphics performance, offering a clear view of how Alis interacts directly with the GPU to deliver smooth, efficient rendering across platforms.
✨ Key Highlights
🎨 OpenGL Rendering Pipeline — experience native GPU-accelerated drawing with shaders, buffers, and optimized batch rendering.
⚡ Performance-Driven Architecture — built to demonstrate how Alis achieves real-time rendering efficiency with minimal overhead.
🧩 Extensible Rendering Core — a clean, modular setup that can serve as the foundation for any custom rendering system or visual experiment.
🌍 Cross-Platform Execution — runs natively on Windows, macOS, and Linux (x64 & ARM64).
Everything you see — from vertex processing to final frame composition — is powered entirely by Alis and OpenGL, with no external game frameworks involved.
This project is open, educational, and aimed at developers who want to explore rendering pipelines, engine design, and graphics performance tuning in .NET.
🔗 Official Links
🌐 Official website: https://www.alisengine.com
💻 Source code repository: https://github.com/pabllopf/Alis.Sample.OpenGL
📦 Downloads
Choose the build that fits your system:
🐧 Linux ARM64: OpenGL_linux-arm64.zip
🐧 Linux x64: OpenGL_linux-x64.zip
🍏 macOS ARM64: OpenGL_osx-arm64.zip
🍏 macOS x64: OpenGL_osx-x64.zip
🪟 Windows ARM64: OpenGL_win-arm64.zip
🪟 Windows x64: OpenGL_win-x64.zip
🪟 Windows x86: OpenGL_win-x86.zip
💡 These links will always fetch the most recent version automatically from the GitHub Releases page.
📚 License
Released under the GPL-3.0 License. This demo is free and educational, created to explore and demonstrate the rendering capabilities of the Alis engine — no commercial use intended.






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